Call My Bluff
| Skills: Level: Class Size: |
Writing and speaking Intermediate - Advance 2 or more players |
|
||
|
|
Print Page | |||
| Materials: | Dictionary, envelope, paper and pencil |
Objective
Call My Bluff is a writing and vocabulary activity that will encourage your class to learn new words. Students try to guess the true definition for a given word is based on a number of mixed definitions written out by the class.
Instructions
1. A player picks an obscure word from the dictionary and writes it on the board. The class must now write a definition of the word on a piece of paper, making it sound like a geninue dictionary definition. The player who picks out the word writes the true definition of the word and places it in an envelope.
2. Once the class has finished writing their definition, the papers are collected together in the envelope. The first player reads out all the definitions from the envelope, including the true definition.
3. Each player than nominates which definition they think is correct. Players score a point for guessing the correct definition, and a point if their false definition was accepted as true by other players.
Example:
Roberto chooses the word "dolour" (which means a state of great sorrow or distress) from the dictionary and writes the word on the board. Other players writes their own definition and hands them in an envelope to Roberto. Roberto reads out the following definitions, including his own correction definition:
(1) The small, slow growing European shrub.
(2) To mislead or deceive others.
(3) A small prehistoric insect.
(4) A state of sorrow or distress.
(5) A light, brownish colour.
Players now vote for the correct definition. Roberto keeps a record of their votes and tells them that the fourth definition is the correct one.